- #MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING 1080P#
- #MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING DRIVERS#
- #MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING DRIVER#
- #MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING FULL#
- #MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING SERIES#
That doesn't bode well for older AMD cards, but hopefully AMD will improve their performance with a future driver.
#MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING DRIVER#
And I can't rule out driver tuning being focused on the RX series. Either it's due to less VRAM, though this doesn't appear to hinder the RX 470 much, or more likely it's due to lower geometry processing capabilities compared to AMD's Polaris GPUs.
#MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING SERIES#
Notice that the current RX series from AMD does substantially better than the previous R9 series. Previous generation cards like the 980 should be right around the 60 fps mark as well, while the 970 will be closer to 45 fps.
#MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING 1080P#
In fact, only the 1070 and above from Nvidia will nail 60 fps at 1080p ultra. The 1060 3GB and 6GB come up just shy of that mark, along with the Radeon 470, 480, and Fury X. Shooting for 1080p and ultra settings will require a surprisingly high-end card if you want a constant 60 frames per second. The high preset, incidentally, drops framerates by about 40 percent, so most mainstream cards will want to find a balance between the medium and high presets. Even with temporal AA on, the entry level cards run Andromeda pretty well-not 60 fps smooth, but certainly playable.Ībove the 1050 Ti, everything easily runs 1080p medium, which means you can bump up a few settings and still run well above 60 fps. Turning off the high quality temporal AA and running FXAA is a painful visual tradeoff, but temporal anti-aliasing does cause a relatively large 10-15 percent performance hit. Low-end cards may not be able to handle 1080p ultra with great performance, but 1080p medium is a viable alternative. I've tested the GTX 1050, 1050 Ti, and RX 460, but if you're looking for older equivalents, the GTX 950, 960, and R7 370 should be pretty similar. Jumping into our testing-or at least, repeatedly sprinting around the barren landscape of Eos-1080p medium is a good target for moderate graphics cards. (If you're wondering, the retail release appears to lock you out of the game if you 'play' it on more than four hardware combinations in a 24 hour period.) Unfortunately, our early access press account didn't allow us to run the game on more hardware combinations, but I've added gaming notebook results below. MSI also provided three of its gaming notebooks for testing, the GS63VR with GTX 1060, GT62VR with GTX 1070, and GT73VR with GTX 1080.
#MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING DRIVERS#
I did retest 1080 Ti performance with the new drivers and saw no significant changes. SLI on the other hand will work properly with the newer drivers, which is something I'll look at soon. Nvidia has now released the 378.92 drivers, but I spoke with Nvidia reps last week and they indicated there should be no difference in single GPU performance. (Note: due to various constraints, the 1080 Ti was tested on my normal GPU testbed, which uses an overclocked i7-5930K.)įor drivers, I tested Nvidia with 378.78 and AMD with 17.3.2. There's a 2TB hard drive as well-not that I used it when I had a fresh 1TB SSD array waiting to be filled. Our main test system is MSI's new Aegis Ti3, a custom case with an overclocked 4.8GHz i7-7700K, 64GB RAM, and a pair of 512GB Plextor M8Pe M.2 NVMe solid-state drives in RAID0. MSI provided all of the hardware for this testing, mostly consisting of its Gaming/Gaming X graphics cards, which were very quiet during our benchmarking-fan noise is never a serious issue and the fans will even shut off completely when the graphics card isn't being used. And if you demand 4K at 60 frames per second, you're going to want at least a GTX 1080, and probably a 1080 Ti-and then drop some of the settings to medium/high. 1440p ultra will need a GTX 1080 or higher for 60 fps, though the 1070 comes close. Move up to the next level with the GTX 1060 and RX 470 and you'll be able to run 1080p ultra, but you'll still see drops below 60 fps unless you tweak some settings.
#MASS EFFECT ANDROMEDA PC SCREEN DISCONNECTING FULL#
Expect significantly higher framerates on ships and space stations, for example.įor parts of the game like Eos, entry-level cards like the GTX 1050 and RX 460 will handle 1080p medium, and even then you're not going to get a full 60 frames per second. But keep in mind Andromeda is a huge game with open world combat and exploration, so performance can and will vary. Today we're going to be showing some benchmarks of Andromeda from a sequence we ran on the planet Eos, one of the more demanding areas early in the game. Full details of our test equipment and methodology are detailed in our Performance Analysis 101 article. As our partner for these detailed performance analyses, MSI provided the hardware we needed to test Mass Effect: Andromeda on a bunch of different AMD and Nvidia GPUs and laptops.